Heymrdiedier said: ^
those are very intersting, btw im not sure treants are the new cannon fodder, do you know their size halved? so you need 2 times as much units for a single troop. I suspect you forgot that in the calculations
Nope, didn't even realize it. Revised numbers are:
Costs are per squad based on your sizes above. Units are highest level of each.
Swords | Old cost: 10752 | New cost: 15960
Archers | Old cost: 12768 | New cost: 15960
Treants | Old cost: 15120 | New cost: 16530
Golems | Old cost: 18144 | New cost: 16530
Sorceresses | Old cost: 21504 | New cost: 16530
Sorceresses are cheaper. Treants are slightly more expensive, but close enough to be a wash. Golems are only slightly less expensive (1614 fewer supplies per squad) - I'd call that one a wash. Archers are a bit (3192) more expensive. Swords are about a third more expensive. Interesting that they seem to have divided the units into two price ranges.
Times are per squad based on your sizes above. Units are highest level of each. Barracks level 19.
Swords | Old time: 2.56 hours | New time: 3.17 hours
Archers | Old time: 3.20 hours | New time: 3.17 hours
Treants | Old time: 4.48 hours | New time: 3.27 hours
Golems | Old time: 5.01 hours | New time: 3.27 hours
Sorceresses | Old time: 6.24 hours | New time: 3.325 hours
Swords take longer, Archers are a wash, the other three units are shorter. I also fixed one transcription error on the Golems time. As with prices, they seem to be constricting the recruit time to a narrow range.